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| schismata:opifex [2026/03/11 18:39] – aaronhelton | schismata:opifex [2026/07/03 13:26] (current) – [Actions and Action Resolution] aaronhelton | ||
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| ===== Actions and Action Resolution ===== | ===== Actions and Action Resolution ===== | ||
| + | Whenever a character’s actions have an uncertain (i.e., interesting) result, you’ll roll dice. | ||
| The core [[schismata: | The core [[schismata: | ||
| - | | + | |
| - | - Add more dice to increase | + | **Build your Action Pool** |
| - | - Add and remove | + | |
| + | - Minimum: At least one Effort Point is required. | ||
| + | - Maximum: You cannot spend more Effort Dice than the current number of points in the Ability Action Pool you are using for the Action. | ||
| + | - Effort Points are resources you will spend by drawing from an Ability Action Pool related | ||
| + | - Circumstance Dice cannot reduce an Action Roll below one, nor can they reduce the minimum points spent for the Action Roll. | ||
| + | |||
| + | |||
| + | **Roll the Action Pool dice to perform the Action and determine the outcome.** | ||
| + | \\ Most Actions are simple tests that | ||
| + | - Any result | ||
| + | - Any result that exceeds the maximum value of the Ability Action pool that powered the Action is a failure. | ||
| + | - Count the total successes. In many cases, only a single success is necessary to succeed in an Action Roll. In the remaining cases, more successes are necessary, or more successes provide greater benefit. | ||
