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schismata:opifex [2026/03/11 22:31] aaronheltonschismata:opifex [2026/07/03 13:26] (current) – [Actions and Action Resolution] aaronhelton
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 The core [[schismata:glossary#action_resolution|Action Resolution]] mechanic is to: The core [[schismata:glossary#action_resolution|Action Resolution]] mechanic is to:
-  - Build your Action Pool+ 
 +**Build your Action Pool**
     - An Action Pool consists of all the Effort Dice spent to power the Action, plus or minus any [[schismata:glossary#circumstance_dice|Circumstance Dice]].     - An Action Pool consists of all the Effort Dice spent to power the Action, plus or minus any [[schismata:glossary#circumstance_dice|Circumstance Dice]].
     - Minimum: At least one Effort Point is required.     - Minimum: At least one Effort Point is required.
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     - Effort Points are resources you will spend by drawing from an Ability Action Pool related to the Action. Effort Points will be subtracted from that Ability Action Pool.     - Effort Points are resources you will spend by drawing from an Ability Action Pool related to the Action. Effort Points will be subtracted from that Ability Action Pool.
     - Circumstance Dice cannot reduce an Action Roll below one, nor can they reduce the minimum points spent for the Action Roll.      - Circumstance Dice cannot reduce an Action Roll below one, nor can they reduce the minimum points spent for the Action Roll. 
-  - Roll the Action Pool dice to perform the Action and determine the outcome.+ 
 + 
 +**Roll the Action Pool dice to perform the Action and determine the outcome.** 
 +\\ Most Actions are simple tests that 
     - Any result on the dice that is equal to or less than the maximum value of the Ability Action Pool that powered it is a success.      - Any result on the dice that is equal to or less than the maximum value of the Ability Action Pool that powered it is a success. 
     - Any result that exceeds the maximum value of the Ability Action pool that powered the Action is a failure.     - Any result that exceeds the maximum value of the Ability Action pool that powered the Action is a failure.
     - Count the total successes. In many cases, only a single success is necessary to succeed in an Action Roll. In the remaining cases, more successes are necessary, or more successes provide greater benefit.     - Count the total successes. In many cases, only a single success is necessary to succeed in an Action Roll. In the remaining cases, more successes are necessary, or more successes provide greater benefit.