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ᚹᛠᚱᛞᚳᚣᚾᚾ:backgrounds:fighter [2026/07/03 09:16] – [In Combat] aaronheltonᚹᛠᚱᛞᚳᚣᚾᚾ:backgrounds:fighter [2026/07/03 11:34] (current) aaronhelton
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   * Misunderstand your depth, viewing you as solely focused on combat and lacking other dimensions.   * Misunderstand your depth, viewing you as solely focused on combat and lacking other dimensions.
   * Prematurely label you a hero, even if your actions haven't earned such a title.   * Prematurely label you a hero, even if your actions haven't earned such a title.
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-===== Things You Can Do ===== 
-You can use an Action to make a check for any of the following: 
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-  * (Body) (1 EP) Turn nearly any object into a weapon, utilizing it effectively in combat. 
-  * (Mind) (1 EP) Analyze a battlefield, identifying advantageous positions and weaknesses in enemy formations. 
-  * (Heart) (1 EP) Rally your allies, inspiring them to fight with increased courage and determination. 
-  * (Effortless) (0 EP) Evaluate fortifications, identifying strengths and weaknesses that you can leverage or exploit. 
  
 ===== Your People Look To You For ===== ===== Your People Look To You For =====
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   * **Leadership**: Your experience and tactical acumen make you a natural leader in times of crisis.   * **Leadership**: Your experience and tactical acumen make you a natural leader in times of crisis.
  
 +====== Create a Feohtere Character ======
 +
 +===== Starting Equipment =====
 +You have one melee and one ranged weapon of your choice, a d12 [[usage die]] of ammunition, a breastplate (3 Armor), and a pack containing a bedroll, 3 torches, and 3 days’ worth of preserved rations.
 +
 +===== Things You Can Do =====
 +As a Feohtere, you can use your EPs to perform Actions you know how to do:
 +
 +==== Improvised Weapon ====
 +{{page>ᚹᛠᚱᛞᚳᚣᚾᚾ:actions:improvisedWeapon&nodate&nouser&noheader&permalink}}
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 +  * (Body) (1 EP) Turn nearly any object into a weapon, utilizing it effectively in combat. The object must be something you could reasonably grasp and either swing or throw.
 +  * (Mind) (1 EP) Analyze a battlefield, identifying advantageous positions and weaknesses in enemy formations. (Result?..)
 +  * (Heart) (1 EP) Rally your allies, inspiring them to fight with increased courage and determination.
 +  * (Effortless) (0 EP) Evaluate fortifications, identifying strengths and weaknesses that you can leverage or exploit.