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| ᚹᛠᚱᛞᚳᚣᚾᚾ:backgrounds:fighter [2026/07/03 09:08] – aaronhelton | ᚹᛠᚱᛞᚳᚣᚾᚾ:backgrounds:fighter [2026/07/03 11:34] (current) – aaronhelton | ||
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| ===== In Combat ===== | ===== In Combat ===== | ||
| - | You use your tactical knowledge to seize and maintain advantageous positions, engaging enemies to protect your comrades. Your mastery of weaponry allows you to deliver devastating attacks. | + | You use your tactical knowledge to seize and maintain advantageous positions, engaging enemies to protect your comrades. Your mastery of weaponry allows you to deliver devastating attacks. And your expertise with combat allows you to rapidly identify weaknesses that you and your allies can exploit. |
| ===== Around Others ===== | ===== Around Others ===== | ||
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| * Misunderstand your depth, viewing you as solely focused on combat and lacking other dimensions. | * Misunderstand your depth, viewing you as solely focused on combat and lacking other dimensions. | ||
| * Prematurely label you a hero, even if your actions haven' | * Prematurely label you a hero, even if your actions haven' | ||
| - | |||
| - | ===== Things You Can Do ===== | ||
| - | You can use an Action to make a check for any of the following: | ||
| - | |||
| - | * (Body) (1 EP) Turn nearly any object into a weapon, utilizing it effectively in combat. | ||
| - | * (Mind) (1 EP) Analyze a battlefield, | ||
| - | * (Heart) (1 EP) Rally your allies, inspiring them to fight with increased courage and determination. | ||
| - | * (Effortless) (0 EP) Evaluate fortifications, | ||
| ===== Your People Look To You For ===== | ===== Your People Look To You For ===== | ||
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| * **Leadership**: | * **Leadership**: | ||
| + | ====== Create a Feohtere Character ====== | ||
| + | |||
| + | ===== Starting Equipment ===== | ||
| + | You have one melee and one ranged weapon of your choice, a d12 [[usage die]] of ammunition, a breastplate (3 Armor), and a pack containing a bedroll, 3 torches, and 3 days’ worth of preserved rations. | ||
| + | |||
| + | ===== Things You Can Do ===== | ||
| + | As a Feohtere, you can use your EPs to perform Actions you know how to do: | ||
| + | |||
| + | ==== Improvised Weapon ==== | ||
| + | {{page> | ||
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| + | * (Body) (1 EP) Turn nearly any object into a weapon, utilizing it effectively in combat. The object must be something you could reasonably grasp and either swing or throw. | ||
| + | * (Mind) (1 EP) Analyze a battlefield, | ||
| + | * (Heart) (1 EP) Rally your allies, inspiring them to fight with increased courage and determination. | ||
| + | * (Effortless) (0 EP) Evaluate fortifications, | ||
