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ᚹᛠᚱᛞᚳᚣᚾᚾ:backgrounds:fighter [2026/07/03 09:08] – created aaronheltonᚹᛠᚱᛞᚳᚣᚾᚾ:backgrounds:fighter [2026/07/03 11:34] (current) aaronhelton
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 ====== Feohtere ====== ====== Feohtere ======
-Walking at the head of her party, Eadgyth spotted an outcropping of rock ahead. She raised a hand, bidding the party to stop, and loosened her sword. A shuffling behind her indicated the party was following suit. There was an ambush ahead. If she had wanted to set an ambush, this was a spot she would have chosen. Scanning the area, she searched for any advantage she could find.+//Walking at the head of her party, Eadgyth spotted an outcropping of rock ahead. She raised a hand, bidding the party to stop, and loosened her sword. A shuffling behind her indicated the party was following suit. There was an ambush ahead. If she had wanted to set an ambush, this was a spot she would have chosen. Scanning the area, she searched for any advantage she could find.//
  
 As a Fighter you are a master of warfare and all its tools. You are proficient in any weapon and armor you encounter, and can improvise weapons and armor when necessary. Your knowledge of military tactics and formations gives your comrades an edge in battle. You are a reassuring presence on the front lines, ready to defend your allies. As a Fighter you are a master of warfare and all its tools. You are proficient in any weapon and armor you encounter, and can improvise weapons and armor when necessary. Your knowledge of military tactics and formations gives your comrades an edge in battle. You are a reassuring presence on the front lines, ready to defend your allies.
  
 ===== In Combat ===== ===== In Combat =====
-You use your tactical knowledge to seize and maintain advantageous positions, engaging enemies to protect your comrades. Your mastery of weaponry allows you to deliver devastating attacks.+You use your tactical knowledge to seize and maintain advantageous positions, engaging enemies to protect your comrades. Your mastery of weaponry allows you to deliver devastating attacks. And your expertise with combat allows you to rapidly identify weaknesses that you and your allies can exploit.
  
 ===== Around Others ===== ===== Around Others =====
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   * Misunderstand your depth, viewing you as solely focused on combat and lacking other dimensions.   * Misunderstand your depth, viewing you as solely focused on combat and lacking other dimensions.
   * Prematurely label you a hero, even if your actions haven't earned such a title.   * Prematurely label you a hero, even if your actions haven't earned such a title.
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-===== Things You Can Do ===== 
-You can use an Action to make a check for any of the following: 
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-  * (Body) (1 EP) Turn nearly any object into a weapon, utilizing it effectively in combat. 
-  * (Mind) (1 EP) Analyze a battlefield, identifying advantageous positions and weaknesses in enemy formations. 
-  * (Heart) (1 EP) Rally your allies, inspiring them to fight with increased courage and determination. 
-  * (Effortless) (0 EP) Evaluate fortifications, identifying strengths and weaknesses that you can leverage or exploit. 
  
 ===== Your People Look To You For ===== ===== Your People Look To You For =====
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   * **Leadership**: Your experience and tactical acumen make you a natural leader in times of crisis.   * **Leadership**: Your experience and tactical acumen make you a natural leader in times of crisis.
  
 +====== Create a Feohtere Character ======
 +
 +===== Starting Equipment =====
 +You have one melee and one ranged weapon of your choice, a d12 [[usage die]] of ammunition, a breastplate (3 Armor), and a pack containing a bedroll, 3 torches, and 3 days’ worth of preserved rations.
 +
 +===== Things You Can Do =====
 +As a Feohtere, you can use your EPs to perform Actions you know how to do:
 +
 +==== Improvised Weapon ====
 +{{page>ᚹᛠᚱᛞᚳᚣᚾᚾ:actions:improvisedWeapon&nodate&nouser&noheader&permalink}}
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 +  * (Body) (1 EP) Turn nearly any object into a weapon, utilizing it effectively in combat. The object must be something you could reasonably grasp and either swing or throw.
 +  * (Mind) (1 EP) Analyze a battlefield, identifying advantageous positions and weaknesses in enemy formations. (Result?..)
 +  * (Heart) (1 EP) Rally your allies, inspiring them to fight with increased courage and determination.
 +  * (Effortless) (0 EP) Evaluate fortifications, identifying strengths and weaknesses that you can leverage or exploit.